Click Export workspace image on the bottom toolbar to save a picture of what's on your screen, or UFO Spin to fly the camera once round your structure.
Where: Space Studio › Bottom toolbar › Export workspace image (right) and UFO Spin (left)
What it is
Two quick ways to show a structure without leaving Space Studio. The workspace image is a still picture, saved as a file. UFO Spin is a moving preview on screen: the camera circles your structure so you can see its depth from every side. It records nothing.
How to use it
Workspace image
- Arrange the view the way you want it: the camera, a highlight, a lit route.
- Click Export workspace image.
- Pick where to save it in Save Screenshot. It's named after your project, and saved as a JPG.
The picture is the Filamental window as it is on screen, backgrounds, colours and coronas included, so hide the panels with [O] and [P] first if you want just the graph. [T] hides the labels too, if they're not for sharing.
UFO Spin
- Frame the shot: the spin starts from where your camera is now, at the same height and distance.
- Select some nodes to circle just those, or nothing to circle everything.
- Click UFO Spin. The camera makes one slow circle, about eight seconds, and stops.
Tips
- Export workspace image works on Windows. On a Mac or Linux, your system's own screenshot tool does the same job.
- For a quick copy and paste rather than a saved file, your system's screenshot shortcut is usually quicker (Win+Shift+S on Windows).
- For a video of the spin, run a screen recording while it plays (Win+Shift+R on Windows).
- A Pathfinder route and a highlight both show in the picture, which makes a decent slide. See Pathfinder and Highlighting.
- For a room, rather than a recording, Present fills the screen and keeps turning. See Present.
- The Publisher has its own UFO Spin under its graph. See Publisher Studio.
How this helps you
- Use the workspace image to drop a structure into a report or a message.
- Use UFO Spin to show someone the shape of a structure without flying it by hand, or to check depth you can't judge from one angle.
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